We Need Reinforcements
A downloadable game for Windows
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This is a simulation of a scout traveling from one city to the next to get reinforcements when an enemy army is spotted heading for the scout's city.
The simulation is non-interactive at the moment, you are able to view the scout's AI travel from the beginning to end, trying to stay alive by hunting and drinking on their journey.
The game features procedural map features, AI behaviors, and obstacle avoidance, procedural realistic weather system, and A* pathfinding.
Status | Prototype |
Platforms | Windows |
Author | Brendan Mooney |
Genre | Simulation |
Tags | Medieval, pathfinding |
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Click download now to get access to the following files:
WnR 2018-08-21a.zip 30 MB
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